ZAPPCON 2016 – 2 Panels

This year I’m hosting two panels at ZAPPCON. The first is on my process for developing game mechanics in my current project, “Tactical Twitch”. The second is a look at Microsoft Hololens, which I’ve also been working with. My panels this year are on Saturday, October 15th, at 11AM and 3:30PM. Read below for an overview of each session, and don’t forget to register at zappcon.com! If you’re checked to attend my panels, you’ll have a chance to try out Hololens during the demonstration!

Indie Video Game Development: “Tactical Twitch”

How Hard is it to Make Video Games?

We’ll begin with a brief look at a few popular software tools available to aspiring indie game developers, and quickly move into a talk about what it takes to make “good” games. Led by Matthew Hodge, this session will use his current indie project “Tactical Twitch” as an illustration of his personal journey to crafting an experience that is both enjoyable, and realistic for an individual developer to create. From his experience, we can extract a few pointers and thoughts to guide our own pursuits.

Exploring the World With Microsoft Hololens

Microsoft HoloLens is the first fully self-contained, holographic computer, enabling you to interact with high‑definition holograms in your world. This a chance for you to get to see and use a HoloLens unit! Create, connect, and explore. Transform the ways we communicate, create, collaborate, and explore. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you.

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